
How to Get Your Broken Xbox 360 Up & Running Tonight
So there I was in the middle of an online match of Call Of Duty 4 when it happened. My Xbox 360 got the three red rings of death. I couldn’t believe it. It froze solid and my dreams of being the top player of the match were over. I couldn’t even tell my buddy what had happened because it froze. And I knew what was coming next. I was going to have to send my Xbox 360 back in for repairs and wait for my console to be returned.
Before this happens to you I wanted to give you some tips to avoid what I went through. If you follow these tips you run a better chance of avoiding the three red rings of death.
The Xbox 360 runs very hot. Even Microsoft has admitted as much. this is why you get the three red rings of death. It is due to overheating.
So the main thing you want to do is avoid having your console get hot. If your Xbox 360 is located in an entertainment center, check around the console to see if you can locate any unwanted heat sources. for example, if you have a DVD player or similar unit sitting below it or above it this can generate extra heat. you may want to locate your Xbox 360 away from any other electronic devices that may be in your entertainment center.
If you do find that your Xbox 360 is getting too hot try powering the unit off and unplugging all the cables and peripherals that may be attached to your console. let the unit rest for a couple of hours and cool down. once the unit has had a chance to cool off, plug everything back in and turn your Xbox 360 back on. Hopefully at this point your system should be running much cooler.
My brother had an Xbox 360 die on him and while he was waiting for it to be shipped to Microsoft for repairs, he went online and found a guide that would have helped him get his console up and running that night. he told me that he wished he found it sooner.
Tags: call of duty, xbox 360, Even Microsoft <BR/>Call of Duty: Black Ops 2 Reveal, Multiplayer & Weapons – What The New COD Needs To Stay Fresh
Published on Apr 25, 2012
Call of Duty: Black Ops 2 is set for a worldwide reveal on Tuesday 1st May over at the official call of Duty website. to be fair, the unveiling of Black Ops 2 this year was always a safe bet, but this predictability is half of the problem Activision’s franchise now faces.
Depending on who you ask, Treyarch is either the best thing to happen to the call of Duty franchise in recent years, or the worst. call of Duty: Black Ops split opinion in a big way, based on the studio’s weak efforts call of Duty 3 and call of Duty: World at War.
But mistakes can be rectified, and in call of Duty: Black Ops Treyarch – love them or hate them – created what is possibly the most fairly balanced call of Duty multiplayer since the first Modern Warfare, while attempting to buck the trend with new features.
This desire to stay fresh is exactly what the call of Duty series needs to stay on top. Whopping year on year sales, no matter how much they may be diminishing, show that the bubble hasn’t quite burst yet, but it will one day, just like it did to Tony Hawk and Guitar Hero.
So how does Treyarch avoid this fate in call of Duty: Black Ops 2? here are a few suggestions.
Call of Duty: Black Ops 2 needs more variety
How many times have you rappelled, breached and cleared, called in airstrikes, participated in on rails vehicle sections, or battled in abandoned warehouses and facilities in call of Duty games? We’ll answer that one for you – too many times.
What Treyarch really needs to show in Black Ops 2 is that call of Duty can be innovative and refreshing, by distancing itself from what has gone before, but still keeping the spectacle of the series intact.
Call of Duty needs to deliver new things for gamers to do, and if rumours of a near-future setting for Black Ops 2 are on the money, this could give Treyarch a license to really turn the formula on its head.
Given the potential era, we could well see gadgetry similar to that found in the Ghost Recon series, such stealth cloaks, thermal imagining and AI drones. would this be too far removed from the call of Duty staples? yes, probably, but that’s not necessarily a bad thing.
Call of Duty: Black Ops 2 needs to be more realistic
Now, we don’t mean realistic as in ‘make Black Ops 2 really, really boring please’. But when Infinity Ward and Sledgehammer Games rammed so much mayhem and noise into every minute of Modern Warfare 3, it watered down the impact of those big scenes.
It’s entirely possible to deliver tense and exciting small-scale battles without resorting to ear drum-melting levels of aesthetic insanity. Too much crap on the screen numbs the mind, especially when something like the small but epic TV station raid from the first Modern Warfare would suffice.
Treyarch doesn’t need to lay waste to the whole world in Black Ops 2, but it does need to scale things back and give these battles meaning again. oh and as we said earlier, please don’t shove more abandoned factories and warehouses down our throats.
On top of this, we need a new plot without pantomime bad guys with readily available EMPs, nukes or any tired action genre staples. It would also be great to see Black Ops 2 drawing inspiration from actual historical war scenarios again, but repackaging them in a near-future setting.
The first Black Ops sort of nailed this with its shadow agent sub-plot wrapped around the Vietnam conflict, but quickly fell back into the same old yarn. Black Ops 2 could be a chance to get it right.
Call of Duty: Black Ops 2 multiplayer needs more customisation
Many people complain that call of Duty multiplayer doesn’t involve teamwork. not true. If you play online with a team of mates and coordinate as you go, you can potentially decimate the opposition to the point of embarrassment.
But where call of Duty multiplayer falls down is that it’s difficult to carve out an identity online. Treyarch would do well to increase the avatar customisation options in call of Duty: Black Ops 2, letting you create an identifiable soldier through unlocked gear.
There is a current rumour that when you level up perks in call of Duty: Black Ops 2, you can choose between one of two pro variants, similar to a branching RPG skill tree. this would allow for greater skill customisation and help play to your own personal strengths, or compensate for weaknesses.
If Treyarch bring back and expand the custom emblem and callsign options, Black Ops 2 could let you stand out from the multiplayer pack, and create your own identify in the online arena. Although admittedly, Treyarch would need to filter out all of the inevitable boner camo designs.
Call of Duty: Black Ops 2 multiplayer needs to influence teamwork
Although we only just said that call of Duty does allow for teamwork if you want to go down that route with a squad, the original Black Ops offered little reward for doing so. Modern Warfare 3 went some way to rectifying this through Strike Packages.
Strike Packages are rumoured to return in call of Duty: Black Ops 2, and if true, would give more importance to being a team player, especially in the Support role, which is also rumoured to offer more killstreak points per assist. If true, this could see Black Ops 2 delivering a new level of cooperation online
Speaking of which, call of Duty really needs a co-op campaign. not only would it make more people give a toss about the Black Ops 2 campaign, it would be much more fun with other people.
So much flack gets aimed at call of Duty campaigns each year that this one small change could turn the tide a little. Better still, make the campaign for up to four players and the plot could be a riot to battle through with mates. We’re amazed Activision hasn’t commissioned this sooner.
Call of Duty: Black Ops 2 multiplayer needs a DLC rethink
Year on year, call of Duty DLC is the focus of immense hatred from some pockets of gamers. Many people believe that Activision’s approach to call of Duty: Elite exclusivity does paying PS3 owners a great disservice, and that DLC packs are always priced too high. They’re right.
Shortly before he left Infinity Ward, we interviewed Rob Bowling about his opinion on making customers pay for old content, such as call of Duty 4 maps in call of Duty: Modern Warfare 2.
Bowling didn’t like this approach one bit, and stated that gamers should never have to pay for old content, and that he’d like to see future call of Duty games giving it away for free.
Part of the problem with releasing a yearly call of Duty game is that you play it, maybe download all the DLC, then you have to do it all over again 12 months later. now we’re seeing gamers increasingly sticking with the call of Duty game they like best, instead of moving on to the next one each year.
So here’s a bright idea, why not offer old Black Ops maps – which were arguably some of the best maps call of Duty has ever seen – for free each month based on a community vote? People can still play the maps they love without abandoning them each year, and their map collection would keep growing with each new game.
It’s the same approach Harmonix has taken with Rock Band, in that player could import all of their downloaded songs to each game. If Treyarch did this with call of Duty: Black Ops 2 maps, more people would be likely to play it without feeling ripped off.
Tags: love, safe bet <BR/>Free Wii Game Demos
On November 22nd, you’ll be able to download free game demos from WiiWare. They used to allow downloadable demos but stopped in January to develop a stricter policy. the demos will be available for a short period of time with new demos coming out every Monday. the first free Wii demos will be BIT.TRIP FATE, and yet It Moves, ThruSpace and Jett Rocket. this article contains a quick overview of each game.
BIT.TRIP FATE is the latest in the Gijin and Aksys’ series. It’s an on-rails shooter which means your character has a set path to move as the screen slowly scrolls from left to right. the main character, Commander Video, is sort of a large icon with his only softspot being a red plus sign. this is a retro game with synthesizers and 80s era graphics. the only thing modern is the motion sensing Nunchuk and Remote Plus you control your character with. yet, don’t let that dissuade you from buying, as there are many favorable reviews for this game. It’s a good buy if you just want something simple and fun.
And yet It Moves is where you rotate your environment 90 degrees in order to reach the finish line. Your character is a colorless drawn cutout running around different environments like caves and forests. there are no enemies to face, you just need to be careful when rotating the level no loose rocks crush you. this indie game has a lot of positive reviews even though it’s really short; less than two hours you can have it beat. You’re basically trying to get from one point to another.
ThruSpace is sort of a modern version of Tetris, only the blocks you play with are 3D since you can spin them around. Basically, you navigate your block through walls containing small gaps. It’s a forward moving game meaning you aren’t just watching blocks slowly drift downward like in Tetris, you get a sense of flying as you navigate your blocks through each wall. Just going through walls can get boring, but doing combos and tricks to increase points with limited time makes it a little more exciting.
Jett Rocket, compared to the other platformers WiiWare provides, this game has superb graphics similar to Ratchet and Clank. Your character carries a jet pack to help him with obstacles and to get out of hairy situations. he explores the tropical beaches, snowy mountains and muddy swamps while fighting robots from a power plant – he’s basically trying to clean up the environment. the prominent opinion is that this isn’t a difficult game; it’s mainly for children, but still fun to explore all the detailed environments.
These are the free Wii demos that Nintendo will be offering later this month. If you want to be able to play these games for free you better do it quick because they’ll only be available for a limited time.
Tags: shooter, short period, fate <BR/>Mass Effect 3 & The Far Flung Future Of The Series
2007, we’re at the peak of platform exclusives with the likes of Halo 3, Crackdown, Heavenly Sword and Uncharted all being released and consolidating each console’s unique identity. some were one off cult classics, others creating bigger waves and establishing strong bearing franchises, but just a few really made a name for themselves and even ended up outgrowing their chosen platform’s shell.
One of these rare games is the beloved, and now highly renowned, Mass Effect series. five years later, two more Mass Effect games, and now with Mass Effect’s trilogy come to close it’s not just the heaps of fans who want to know what comes next from this series, but also the rest of the industry – and probably with unwelcomed thanks to the controversial ending of Mass Effect 3, or more directly its response.
But why was Mass Effect such a big thing? Well, like many of the other new name exclusives it started off with just a cult following. The cult following of BioWare fans combined with the faithful audience of Xbox 360 lovers craving a new IP on top of the already acclaimed, but established, Halo and Gears of War games. it also helped that Mass effect was a pretty good game.
This game reintroduced the ‘hardcore’ RPG, we’d already experienced Fable and a bounty of Diablo like clones and they were mostly good, but a few of us wanted our renewed Baldur’s Gate, our re-conjured Deus ex, our reinvented Knights of the old Republic. Mass Effect claimed and delivered, and thus fans rejoiced.
Mass Effect was a modern RPG in all the right ways. all the lacking emotion and non-unique settings of previous RPG’s had been addressed here, this was a game that offered interesting characters that reacted convincingly and a setting that reflected an 80’s perspective of a galactic future, it was truly ambitious yet it pulled it off. Mass Effect had been well received and sold well, EA saw that potential and also saw that it became bigger by opening up to the untapped audiences who loved the good shooter. And voila, in condensed written form, EA inevitably propelled a good highlighted exclusive and propelled it to a multi-platform, multi-selling flag bearer through the more sizeable publisher’s marketing cash fund and by opening it up to PC and PlayStation – which is in no way a bad thing!
It might seem this way from the outset, but Mass Effect isn’t just big because of its marketing success. It’s an important game to the industry, too. Games are art, but they’re not nearly as qualitative and as respected as they should be, but every now and again a game comes along and teaches us something new. Mass Effect teaches the industry that social and story driven narrative is important, but it also teaches that the way this information is conveyed is important as well and that’s what makes Mass Effect special to the industry – it uses realistic animation to also help tell a story which we, as human beings, can relate to and in turn make us learn a little bit more about ourselves. now that is art!
With that in mind it’s no wonder why Mass Effect will have a furthering future beyond Mass Effect 3, but if you’re a gamer – which narrows it down to rather likely if you’re reading this – then you probably already know that. What you might not know though is what that future might be.
So we already know that it ‘will’ continue, and we know that it ‘should’ continue, but what should it continue as? to fulfil the criteria of high sales and rich industry knowledge we should rule it out being another third person action RPG – at least in the same sense that it is now. after three games in a series that has progressively become more action focused for BioWare to then risk the franchise’s core fans in favour of keeping the casual audience? seems like an identity struggle, which Mass Effect 3 already did struggle with, shifting it slightly in favour to action adventure. in addition, continuing a working formula that has already seemingly been mastered advocates lacking innovation for this industry. This is software, it should always be innovating. It’s also worth noting that after three games the stigma of ‘milking the franchise’ usually gets attached to a well selling series; Call of Duty has had that, even Halo has received similar sorts of flak and that has had some more than noticeable mechanical and story reinventions after Halo 3. it is still possible, but I think for the already stated reasons, Mass Effect 4, 3.5, or 3:1, whatever they end up calling it, should not just be another action focused third person RPG with a character change. It’s time for a genre shift.
A reason why Mass Effect is so fascinating, its scale, space is quite infinite. A genre that can propel that even further is strategy. Mass Effect is rich with races, locations, and already features more than enough reasons for war, what’s wrong with pulling that camera up and adding a few more units on the screen? unfortunately a couple, a strategy game makes it that little bit harder to fulfil that unique mix of story, character and emotional driven narrative that Mass Effect really shines through. It’s definitely possible to tell a more broadened riveting tale on the contentious relations between the Geth and their Quarian creators, or the building, historical tensions between the Krogan and the Turians, but as soon as you pull that camera up for a stationary overview you then likely receive the stationary story overview of politics and war, not nearly as interesting as war and its effects on your favourite Normandy crew members.
The other potential genre that Mass Effect could try up next is the more ambitious, risky, yet arguably more fitting, MMO. This works for Mass Effect on all gameplay levels as it harnesses the scale of the universe pleasing fans of all races and planets, it offers the progression and customisation that the Mass Effect game’s benefit from, it sticks to the single character, third person perspective and all of the one-to-one, personal story advantages that come with it. through an MMO system Mass Effect could blossom in terms of innovation proving that even a game that holds a magnitude of players, each player can also experience their own qualitative ventures equivalent to the likes of its singleplayer counterpart. There’s only one kink in this avenue, it has already been done before, very recently and by the same company in a matter of fact. you might recently recall a game called Star Wars: The old Republic. If you look back at this game’s promising marketing campaign it promised the same invention; the fourth pillar of story and individual tales.
Remaking that game could be inadvertently, and maybe wrongly, admitting failure on its first MMO attempt. but then would it also be an intelligent business move to release and sustain two major MMO’s? This would essentially end two major franchises in a longwinded spiral of MMO expansion packs, because what do you do with a franchise after something so personally conclusive like an MMO?
Those are questions that aren’t suitable to be answered here, but they do help prove a point. The point that an innovative and popular series such as Mass Effect isn’t easy to continue if they want to keep innovative and popular, and yet, as we’ve already have found, the series has to continue.
This is why other big long running hits such as Call of Duty, Halo and Assassin’s Creed go on for so long with minimalistic structure and mechanical gameplay changes; they had been safe bets at making a profit. That’s the ultimate curse when a game becomes as big as this, expenses are generally very high and so less bigger changes to appeal to that much larger audience is the best way to go. So, we may just see another third person action focused RPG from Mass Effect after all and at the unfortunate lesser expense of true industry innovation. Or alternatively, if enough money is made from one successful project it’s not impossible for another more ambitious Mass Effect game to be prototyped, it’s be done before, and if so, Mass Effect Online and Mass Effect Wars here I come.
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Tags: heaps, ip, rare games <BR/>Call of Duty hacker jailed after meatspace burglary • The Register
A Brit who distributed a Trojan horse that posed as a patch for popular shoot-em-up game Call of Duty has been jailed for 18 months.
Lewys Martin, 20, of Deal in Kent, used the malware to harvest bank login credentials, credit card details and internet passwords from the compromised Windows PCs of his victims. Martin then apparently laundered the credentials via underground cybercrime forums, earning $5 or less for every credential, directing proceeds of his criminal activity towards an offshore account in Costa Rica, funds which remain beyond the reach of UK police.
Martin’s activities might have gone undiscovered if not for his arrest during what police described as a drunken attempt to break into a local college and steal computer equipment. Police who raided his home discovered printouts of stolen credit card numbers and papers relating to a fraudulent bank loan, obtained under a false name.
The student was convicted last November but sentence was deferred to allow him to complete a university computer course. however, bail was revoked after Martin was caught with several other individuals trying to break into Walmer Science College in Deal.
He caused hundreds of pounds of damages in criminal damages during the bungled burglary, according to local reports.
Martin was prosecuted and subsequently convicted for three burglary and fraud charges, leading up to a sentence hearing this week when he was jailed for 18 months.
A court clerk at Canterbury Crown Court confirmed the terms of the sentencing this week, which following earlier guilty pleas on the specimen charges. Further fraud charges were taken into consideration in sentencing Martin to a substantial spell behind bars.
Gamers are a popular target for malware distributors. Much of this malign activity is directed at gamers in the far East but Western shoot-em-up and role-playing fans are also at risk and ought to be wary of malware posing as gaming cracks and other common tricks, as explained in a blog post by Sophos here. ®
Tags: trojan horse, credit card details, credentials, Canterbury Crown Court <BR/>The Throne of Games
Fantasy RPG Game of Thrones and fantasy MMO TERA Online already are seeing modest discounts. the upcoming RPG from Capcom, Dragon’s Dogma likewise is getting about $10 off from one retailer. these and another 50 discounts, credits and savings can be found in this week’s Moneysaver below!
Software
• Game of Thrones (360, PS3) is $39.99, free shipping from Toys ‘R’ Us. Next best is $55. [Dealzon]
• TERA Online (PC) is $44.85, free shipping from Amazon. Next best is $50. [Dealzon]
• May 22 release Dragon’s Dogma (360, PS3) is $49.96 plus $2.99 shipping from Fry’s. Next best deal is $60 from Amazon with a $10 bonus credit. [Dealzon]
• May 29 release Dirt Showdown (PS3, 360) is $44.99, free shipping from Toys ‘R’ Us. Next best is $59. [Dealzon]
• June 26 release Record of Agarest War 2 is $39.99, free shipping from NewEgg through Sunday. Next best is $47. [Dealzon]
• Sep. 18 release Borderlands 2 (PC) is $47.99, free shipping from Buy.com. Next best is $60. [Dealzon]
• Street Fighter X Tekken: Special Edition (360) is $60, free shipping from Amazon. Next best is $70. [Dealzon]
• Ratchet and Clank: All 4 One (PS3) is $22.44 from Amazon. Next best is $37. [Dealzon]
• Rise of Nightmares (360 Kinect) is $15.99, free shipping from NewEgg. Next best is $25. [Dealzon]
• Puss in Boots (360) is $15.99, free shipping from NewEgg. Next best is $27. [Dealzon]
• Kung Fu Panda 2 (360 Kinect) is $15.99, free shipping from NewEgg. Next best is $20. [Dealzon]
• F1 2011 (360) is $15.99, free shipping from NewEgg. Next best is $32. [Dealzon]
• EA Sports MMA (360, PS3) is $4.96 plus $3.99 shipping from Amazon. Next best is $16. Keep in mind this game no longer has online support. [Dealzon]
• Final Fantasy XIV (PC download) is $7.99 from Amazon. Next best is $20. [Dealzon]
• Final Fantasy XI: Ultimate Collection Abyssea Edition (PC download) is $7.99 from Amazon. Next best is $20. [Dealzon]
• Amazon has a 5-game Square Enix Ultimate Collection Bundle (PC Download) for $7.49. Includes Just Cause 2, Kane and Lynch 2, Lara Croft and the Guardian of Light, Supreme Commander 2 and Tomb Raider: Underworld. Separately $73. [Dealzon]
• Bioshock and the Elder Scrolls: Oblivion Bundle (PC) is $6.86 from Amazon. Next best is $19. [Dealzon]
• Sid Meiers Civilization 4: Complete Edition (PC download) is $7.49 from Amazon. Next best is $30. [Dealzon]
• Bioshock Dual Pack (PC download, non-steam version) is $7.49 from Amazon. Next best is $30. [Dealzon]
• Hitman Triple Threat Pack (PC download) is $6.99 from Amazon. List price is $30. [Dealzon]
• Medal of Honor (PC download) is $4.99 from Amazon. Next best is $20. [Dealzon]
Hardware
• Logitech G9X call of Duty Modern Warfare 3 Laser Mouse (dented box but new) is $48.99 after coupon, free shipping from Logitech. Next best is $67. [Dealzon]
• Turtle Beach Ear Force Z1M Gaming Headset (Refurbished) is $14.99, free shipping from NewEgg. Next best is $24. [Dealzon]
• Dell dropped the price on their 17.3-inch Dell XPS 17 laptop with Quad Core i7-2670QM, 1080p, 8GB RAM, GeForce GT 550M 1GB to $949.99, free shipping. That’s $150 cheaper than it’s been in the last 3 months. Ends today. [Dealzon]
• Logitech Speed Force Wireless Wheel for Wii is $11.99, free shipping from Meritline. Next best is $48. [Dealzon]
• MSI GeForce GTX 560 Ti Overclocked 1GB GDDR5 PCIe Video Card is $249.99 after rebate, free shipping from NewEgg. Next best is $300. [Dealzon]
• Samsung 23-inch S23A350H 2ms LED Monitor (Refurbished) is $139.97, free shipping from TigerDirect. Next best is $150. [Dealzon]
• Asus G53SX-AH71 15.6-inch laptop with Quad Core i7-2670QM, 1080p resolution, 2GB GeForce GTX 560M, 8GB RAM is $1,099.99, free shipping from Amazon. That’s cheapest ever by $50. [Dealzon]
• Lenovo IdeaPad Y570 15.6-inch laptop with Quad Core i7-2670QM, GeForce GT 555M, 8GB RAM is $749, free shipping from Lenovo. That’s cheapest ever by $20. [Dealzon]
• HP 33% off coupon that died Friday is back for Saturday. Drops 17.3″ dv7t Quad Edition with Ivy Bridge Core i7-3610QM (3rd Gen), GeForce GT 650M, 8GB RAM, Blu-ray to $904.99 with free shipping from HP. That’s cheapest ever by $95. [Dealzon]
• also new low on HP dv6t Quad Edition 15.6-inch laptop with new Ivy Bridge Core i7-3610QM 3rd Gen, GeForce GT 650M, 8GB RAM, Blu-ray at $803.99 after coupon. Rare 33% coupon will discount additional upgrades (e.g. 1080p display $100, instead of usual $150). [Dealzon]
Digital Distribution
The following listing of digital download bargains are grouped by distributor. for more, see Deals4Downloads’ roundup.
Adventure Shop • Black Mirror III is $8.00, save 60 percent. • Art of Murder Collection is $14.99, save 40 percent.
Amazon • A Game of Thrones – Genesis is $4.99, save 88 percent. • Divinity II: the Dragon Knight Saga is $5.99, save 85 percent. • The Sims 3 Deluxe is $16.99, save 66 percent. • The Sims Medieval is $10.19, save 66 percent. • Syndicate is $29.99, save 50 percent.
Desura • The Network is $0.99, save 80 percent. • Lunar Flight is $2.49, save 75 percent.
DotEmu • Lords of Magic: Special Edition is $2.99, save 50 percent. • Evil Genius is $4.99, save 50 percent.
GamersGate • Saints Row 2 is $4.49, save 70 percent. • Tropico 4 is $15.98, save 60 percent. • Dungeons – Game of the Year Edition is $11.98, save 60 percent. • Patricians & Merchants Box is $3.98, save 60 percent. • Syberia Bundle–Pack is $14.99, save 50 percent.
Gametap • Dungeon Siege III is $9.95, save 50 percent. • Warhammer 40,000: Space Marine is $14.97, save 50 percent.
Get Games • Call of Juarez: the Cartel is $7.49, save 75 percent. • The Darkness II is $19.99, save 60 percent.
GOG • Dungeon Keeper 2 is $2.99, save 50 percent. • Populous is $2.99, save 50 percent. • Sid Meier’s Alpha Centauri is $2.99, save 50 percent.
Impulse • Tropico 4: Modern Times is $6.99, save 65 percent. • ArcaniA: Fall of Setarrif is $7.49, save 50 percent.
iTunes Store • Order and Chaos© Online (iPhone) is $0.99, save 86 percent. • Companions (iPad) is $0.99, save 80 percent.
Mac App Store • Order and Chaos© Online (Mac) is $0.99, save 86 percent. • The Baconing (Mac) is $2.99, save 70 percent.
Microsoft Xbox Live • Resident Evil 5 is $9.99, save 50 percent.
Steam • Serious Sam HD: Double Pack is $7.50, save 75 percent. • Assassin’s Creed Brotherhood is $7.49, save 75 percent. • Assassin’s Creed 2 is $4.99, save 75 percent. • Assassin’s Creed Revelations is $19.99, save 50 percent.
Kotaku thanks our coupon partners for providing these and other great deals. Be sure to bookmark and search their Kotaku hashtags (#dealzon, #deals4downloads and #dealtaku) for updates throughout the week. Further, to our friends across the pond and north of the border, check the #ukdeals, #europedeals and #canadadeals hashtags and be sure to flag any deals you might have with that.
As always, smart gamers can find values any day of the week, so if you’ve run across a deal, share it with us in the comments.
Tags: record of agarest war, borderlands, puss in boots <BR/>MW3 Hack Download PC Xbox Ps3 Tutorial Link 2011 « HOW TO WEB PAGE
Download Prestige hack: fileml.com or mirror quicklyshare.org Updated Today! this file has been downloaded: 149 times if the download link does not work write PW! ============= Instructions ============= 1. Download Hack fileml.com or mirror quicklyshare.org 2. Select ‘Regular Download’ and complete a short survey, just to confirm that you are not a bot. 3. Save the file to your desktop and open it 4. run Hack 5. Enjoy! EXTRA TAGS: CoD4 Call of Duty 5 – World at War Demo BETA Online Gameplay Call of Duty 5: World at War Exclusive Gameplay Trailer CoD5 Call of Duty 4 3 2 1 cod3 cod2 cod h2 h3 halo 3 CE Gears of War Infinity ward xbox360 xbox 360 ps3 PC wii doggietreats machinima digitalpheer melee marytdom steady aim mp5 desert eagle 50 cal m40a3 r700 m21 dragunov outstanding superb awesome the shit lol lmao rofle no scope head shot gears of war 2 rainbow six vegasACOG m4 skorpion g3 g36c m14 ak47 mini uzi shotgun sniper rifle nd ps3 resistance fall of man 360 game the world. 10 20 25 50 75 99 100 kill streak cod4 call of duty 4 battlefield bad company Call of Duty 5: World at War Exclusive Gameplay Footage CoD5 CoD5WaW WaW Xbox360 PS3 PC beta gameplay Demo Beta Online Gameplay. Watch High quality. call of duty 5 beta gameplay multiplayer 4 COD5 COD 5 infinity ward xbox 360 microsoft sony playstation play station three 3 PS3 wii nintendo world war 2 WW2 WWII Gears of War GOW 2 1 halo 1 2 3 longshot pwnage owned own3d terrible nine year old n00b glitches terrible <b>…</b>
Source: YouTube
Tags: desert eagle 50 cal, wii nintendo <BR/>DiRT Showdown Track Recreated at Wimbledon Speedway – This Is Xbox
Codemasters recreated the infamous 8-Ball track from DiRT Showdown, for real at the Wimbledon Speedway. Watch in the video below as veteran banger racers and journalists take to the Showdown track to trade paint in an orgy of car-shunting, van-bashing motorised mayhem.
DiRT Showdown will deliver a new world of competitive and combative racing as players race, crash and hoon their way to ‘Showdown’ finals on a chaotic tour of motorised mayhem when it launches may 25th† for the Xbox 360® video game and entertainment system from Microsoft®, PLAYSTATION®3 computer entertainment system and PC.
A special ‘Hoonigan’ edition of DiRT Showdown is now available to pre-order exclusively from GAME and Gamestation. Sporting unique packaging, the DiRT Showdown: Hoonigan Edition will include an in-game cash boost, an online XP multiplier plusMonster Energy liveries for the Kohler D350, Duke Coupe and Ford Fiesta Gymkhana 3 and Hoonigan liveries for the Holbrook Growler, Logan Vulture and Mitsubishi Lancer Evo X JUN, redeemed via an online code.
DiRT Showdown is set to race into retail on may 25th, but players can experience the game today by downloading the demo from the Xbox Live Marketplace.
Tags: DiRT Showdown, growler, ford fiesta, the Showdown track, lancer evo x <BR/>Video game review: Walking Dead puts guilt back in killing
Zombies are the new Nazis, at least when it comes to video games. The handoff couldn’t have been more straightforward. In World at War, the 2008 iteration of the wildly popular call of Duty series, the game designers, perhaps sensing that players were tiring of the pleasures of killing the soldiers of the Third Reich, introduced a new mode: Nazi zombies. Shooting already dead members of Hitler’s army proved even more satisfying than doing the same to (digitally) living but historical Germans. Out with the Second World War, in with World War Z.
The lineage isn’t quite that simple, of course. Zombies have a long history in games, including seminal titles like Resident Evil (1996) and Wolfenstein 3D (1992), widely regarded as the original first-person shooter, which itself was about fighting some kind of undead/Nazi hybrid. and apocalyptic fiction has become unavoidable in post-Sept. 11 America, no matter the medium. The zombie subgenre is nearly as popular in novels and films as it is in video games.
What’s distinct about the video game strain of the infection is that “zombies” and “Nazis” are usually interchangeable concepts. each is presented as a dehumanized enemy that won’t make players feel guilty for all the exultant violence they inflict. The zombie apocalypse neatly removes thorny questions of morality and makes the action about as fraught as gobbling the ghosts in Pac-Man or blasting the descending aliens in Space Invaders.
Given the new dawn for the dead, it’s unsurprising that The Walking Dead, the popular comic book turned even more popular AMC television series, has now been given its own video game adaptation. What’s unexpected and welcome about this new treatment of Robert Kirkman’s fiction is how different it is from the other entries in gaming’s new Zombie Wave. The Walking Dead zombies aren’t just soulless. They’re soulful, too — killing one actually means something.
a new Day, the first instalment in a planned five-episode series by Telltale Games, takes two to three hours to play and can be downloaded for $4.99 on computers, PlayStations and Xboxes. The next four episodes are expected to be released at a rate of about one every month.
like a George Romero movie, zombie games typically have Dead in the title: in addition to Walking, they are Rising, they are Left 4, they are on an Island. Unlike a George Romero movie, the games usually place little to no emphasis on the lives of any of the zombies before they were turned — no sense that these nauseating creatures were once our neighbours, our friends, our husbands, wives and children.
instead the zombies are merely a kind of puzzle crossed with a physical challenge: an exhilarating, creepy and sometimes hilarious obstacle devoid of anything a theatrergoer would understand as drama.
In contrast, The Walking Dead goes for a less kinetic, more story-driven approach, one in which there’s as much watching as there is playing.
The first episode is in some ways a Rosencrantz and Guildenstern are Undead — now there’s a video game franchise waiting to be born — in which lesser characters from the comics are given lives outside the original work.
But Lee Everett, the protagonist controlled by the player, has been created just for the game. he is a professor at the University of Georgia who, in the opening moments, is being taken to prison for murdering a man who was having an affair with his wife. The police car hits a zombie on a highway out of Atlanta, and Everett escapes. The zombie apocalypse is, for him, a kind of liberation.
Tags: Resident Evil, germans, apocalyptic fiction, first person shooter, iteration, handoff <BR/>